Convert STL to OBJ Online — Edit 3D Print Files
Convert STL files to OBJ format to edit 3D print models in Blender, Maya, 3ds Max, or other digital content creation (DCC) tools. STL is a geometry-only format used for 3D printing. OBJ is a universal interchange format with better software compatibility and editing capabilities.
Process files locally in your browser using WebAssembly — no upload, privacy-friendly, instant download. Works with STL files from Thingiverse, MyMiniFactory, Printables, or your own 3D scans.
Perfect for editing downloaded 3D print models, adding details before printing, or combining multiple STL parts into a single model.
Drag STL file here, or click to upload
Supports .stl files up to 50MB
Technical Details
What Changes During Conversion
Converting STL to OBJ is mostly lossless. Geometry is fully preserved. The converter welds shared vertices (STL stores disconnected triangles) to create proper mesh topology for editing. Face normals are converted to vertex normals for smooth shading. No materials are added (STL has no material data).
File Size
OBJ files are typically smaller than STL because OBJ uses indexed vertices instead of duplicating vertex data. A 10 MB ASCII STL becomes roughly 6-8 MB OBJ (40% reduction). A 5 MB Binary STL becomes roughly 4-5 MB OBJ.
Common Use Cases
Edit Downloaded 3D Print Models
Downloaded a figurine from Thingiverse but need to adjust proportions? Convert STL to OBJ, edit in Blender (extrude, bevel, boolean operations, add text/logos), then export back to STL.
Combine Multiple STL Parts
Multi-part models (figurines, modular designs) often come as separate STL files. Convert each to OBJ, merge in Blender, then export the final model.
Add Materials for Rendering
Need to render your 3D print model for marketing or portfolio? STL has no material support. Convert to OBJ, assign PBR materials in Blender, then render in Cycles or Eevee.
STL vs OBJ: Quick Comparison
| Feature | STL | OBJ |
|---|---|---|
| Geometry | Triangles (disconnected) | Polygons (indexed, shared) |
| Normals | Face normals (flat) | Vertex normals (smooth) |
| Materials | Not supported | Supported (.mtl) |
| Primary Use | 3D printing | Modeling, interchange |
| File Size | Larger (duplicated verts) | Smaller (indexed verts) |
| Editing | Poor (disconnected mesh) | Excellent (proper topology) |
Use STL for 3D printing (slicer input). Use OBJ for modeling, editing, rendering, and archiving.