Clean Up GLB 3D Scans Online
Clean up GLB meshes from 3D scanning: remove floating components, fill holes, smooth surfaces, and reduce polygon count.
Last updated Mar 2026
Usually 5-30 seconds — depends on mesh complexity and selected operations.
Cleanup Operations
Remove Floating Components
Removes disconnected mesh fragments common in photogrammetry GLB exports.
Fill Holes
Closes gaps in the mesh for watertight output.
Remove Degenerate Faces
Eliminates zero-area triangles.
Fix Normals
Ensures consistent outward-facing normals.
Surface Smoothing
Volume-preserving Taubin smoothing to reduce scan noise.
Polygon Reduction
Reduces polygon count while maintaining surface accuracy.
When to Use GLB Scan Cleanup
Mobile Scan Cleanup
Clean up GLB exports from Polycam, Luma, Scaniverse, and other phone scanning apps.
Web 3D Optimization
Prepare scanned GLB models for web viewers and AR experiences: reduce file size, fix topology, smooth surfaces.
AR Foundation Meshes
Clean up ARKit/ARCore mesh exports for downstream processing.
Sketchfab Upload Prep
Optimize scanned GLB files before uploading to 3D model platforms.
How It Works
Upload your GLB file. The tool extracts the mesh geometry from the glTF binary container, identifies scan artifacts, and applies your selected cleanup operations.
The pipeline processes in optimal order: component removal first (remove debris), then topology fixes (degenerate faces, holes, normals), and finally geometry refinement (smoothing, decimation). The cleaned mesh is exported back to GLB format.
Limitations
PBR materials and embedded textures may not be preserved through the cleanup pipeline. For material-preserving edits, consider using Blender or other 3D editors. The tool processes the first mesh in multi-mesh GLB files.
File size limits: 150MB on desktop, 25MB on mobile.