Skip to main content

Clean Up PLY 3D Scans Online

Fix common 3D scan artifacts in your PLY meshes.

Last updated Mar 2026

Loading cleanup tool...

Usually 5-30 seconds — depends on mesh complexity and selected operations.

Cleanup Operations

Remove Floating Debris

Identifies and removes disconnected mesh fragments using Union-Find analysis on face connectivity. Keeps the largest component plus any components above your threshold.

Fill Holes

Closes gaps in the mesh surface with curvature-following triangulation. Essential for making photogrammetry outputs watertight.

Remove Degenerate Faces

Eliminates zero-area triangles common in photogrammetry where vertices collapse together.

Fix Normals

Ensures consistent outward-facing normals across the entire mesh for correct rendering.

Taubin Smoothing

Volume-preserving smoothing that reduces scan noise. The two-step algorithm prevents the model from shrinking, unlike simple Laplacian smoothing.

Polygon Reduction

Reduces dense photogrammetry meshes to practical polygon counts while preserving surface detail.

When to Use PLY Scan Cleanup

Photogrammetry Cleanup

Clean up raw PLY outputs from Reality Capture, Meshroom, COLMAP, or phone scanning apps.

Structured Light Scan Processing

Fix topology issues in meshes from structured light scanners (Artec, EinScan, RevoPoint).

Point Cloud to Mesh Post-Processing

Clean up meshes generated from point cloud reconstruction (Poisson, Ball Pivoting algorithms).

AR/VR Asset Preparation

Optimize scanned PLY meshes for real-time applications: smooth, decimate, and fix topology.

How It Works

The cleanup pipeline processes your PLY mesh in optimal order: first removing isolated components (scanner debris), then fixing topology (degenerate faces, holes, normals), and finally refining geometry (smoothing, decimation). Each operation can be toggled individually.

PLY files from photogrammetry tools like Reality Capture, Meshroom, and Polycam often contain vertex colors. Component removal and degenerate face removal preserve these colors. Hole filling and smoothing reconstruct geometry and may reset colors for affected regions.

Limitations

Self-intersecting geometry cannot be automatically resolved. Vertex colors may be lost during hole filling and smoothing operations. Gaussian Splatting PLY files are not supported — use the dedicated Gaussian Splatting tools.

File size limits: 150MB on desktop, 25MB on mobile.

Frequently Asked Questions
It handles the most common photogrammetry artifacts: floating debris (isolated mesh fragments), holes from incomplete scans, degenerate faces, inconsistent normals, surface noise, and excessive polygon density. Vertex colors are preserved when possible through topology-only operations.
Topology-only operations (degenerate removal, normal fixing) preserve vertex colors. Component removal preserves colors for kept components. However, PMP-based hole filling and smoothing/decimation may strip vertex colors as the geometry is reconstructed. If color preservation is critical, disable hole filling and smoothing.
No, this tool is for triangle mesh PLY files only. Gaussian Splatting PLY files use a completely different data structure (point clouds with spherical harmonics). Use the dedicated Gaussian Splatting tools for those files.

You Might Also Need

Step-by-Step Guides